![]() ![]() The type of rune is related to the weapon you use to kill the Uruk. Runes are upgrades for your weapons that you earn by defeating captains and warchiefs. You can then perform an Execution, pressing +, and finally remove his head.ĭefeating any of these captains (or later on, Warchiefs) will reward you with runes, described below. The tip is to mantain your combo until it hits 8x (or 5x if you your use Blade Master ability), and Talion's sword glows white. Eventually, he will come back from the dead, with some scars that from your previous fights and this Uruk will remember you and try to kill you, again. This can happen if you kill him and don't decapitate his head with an execution. This system can produce some enemies that appear to be "immortals". Each dynamically generated enemy remembers the interactions players (and other enemies) have with him and reacts accordingly when they meet again. Each of these enemies will react differently to Talion's actions. The new and innovative gameplay element created for this game is called the Nemesis System, it's an system where randomly named enemies in Sauron's Army are generated uniquely with their own personality and will rise or fall in the hierarchy of Sauron's Army depending of your actions as the game progresses. You can purchase more slots from your weapons (all start with only 1 each but can raise to 5 each) in the Attributes section, Upgrades menu.įrom this 10 "free" runes the best for your weapons that I found by testing are Defiant to the End (Sword) it Orc Slayer can be a "plan B" if you don't like the first, Ascendant (Bow) and Orc Hunter (Dagger). ![]() In the GOTY edition you have 10 runes when you start the game. Weapon Upgrades - Are runes that you use in your three weapons to maximize your effectiveness against your enemies. Tier 5 - Critical Strike 2, Flame of Vengeance and Double Charge.Īttributes - Are permanent improvements for your character and takes immediate effect when you purchase them. Tier 4 - Blade Master (very useful because it reduces the streak you need from 8 to 5), Death Threat (a strategic and useful ability latter in the game, will be explained in details in Story Walkthrough), Shadow Mount and Fire Arrow (this last ability is useful for one missable achievement in Lord of the Hunt DLC, so you can unlock this later in the game, since this ability is not mandatory for the specific achievement, explained in details in Lord of the Hunt page). Tier 3 - Vault Stun (useful against Uruks with shields) and Swift Finisher. Tier 2 - Critical Strike and Last Chance Finisher. Other abilities to keep in mind that will be very useful when you unlock specific tiers are: Execution - When your Hit Streak is charged (8x consecutive activate the Hit Streak with counter turn red and your sword glowing) press + to execute your target (very useful against "immortal captains", explained in Nemesis System topic).Ride Caragors - With this ability you can mount a caragor from above, by pressing.After purchasing this ability you can use this as a takedown with +. ![]() Strike from Above - Aerial takedowns on unaware targets become lethal.Detonate - Shooting camp fires or barrels to cause them to explode with your arrow, and you are immune to damage from these explosions.The best and recommended abilities from tier 1 is described below. ![]() Abilities marked with a yellow padlock will be earned (not needing purchase) only when you progress more in the game by playing main missions, and abilities marked with a red padlock requires that you purchase other abilities first or that you gain enough power points, which are earned by completing Power Struggles and missions.Įach line represents one tier of ability, higher tiers will be unavailable until you unlock abilities from lower tiers and have enough power points, described above. Abilities marked with a white padlock can be purchased when you have enough ability points. ![]()
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